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Question: Should ALL games be Publicly Viewable?

YES  
  16 (53.3%)
NO  
  14 (46.6%)



Total votes: 30
« Created by: iliketheesauce on: Sep 15th, 2010, 7:08am »

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Publicly Viewable Games (Read 4733 times)
Xerxes
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Re: Publicly Viewable Games
Reply #20 - Sep 16th, 2010, 3:00pm
 
Quote:
By that logic though, RV and GA should always be on because the guy could be marking his screen.

It’s not the same logic.  The logic that we should make all games RV says that since we can’t prevent people from unfairly tracking pieces, we will make it unnecessary and of no advantage for them to do so.  The logic I was using says that since we can’t prevent people from unfairly tracking pieces, we should not try to safeguard against certain forms of doing this when there are clearly other ways to do so which are impossible to prevent.  
 
When players enter into a game that is not RV, they are already trusting that the other player will not be using memory aids, or they don’t care even if he is.  Since this is the case, wouldn’t these players also naturally assume their opponent is not on the phone with a spectator who is helping him remember the pieces, or likewise not care even if he is?  If non-RV players accept the possibility of first type of unfairness, which I’m sure is much more common, then it’s reasonable that they would accept the second.  The cost seems minimal at most, but the benefit will be a much enhanced experience for the live game watching spectator.
 
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Re: Publicly Viewable Games
Reply #21 - Sep 16th, 2010, 4:52pm
 
what do you mean by "memory aides"?
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Re: Publicly Viewable Games
Reply #22 - Sep 16th, 2010, 5:10pm
 
I mean employing additional devices to help remember seen and moved pieces, that would not be permitted during an in-person Stratego game, such as note-taking, moving pieces on a separate game board or, as quoted above, “the guy marking his computer screen”.
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Re: Publicly Viewable Games
Reply #23 - Sep 17th, 2010, 2:07am
 
Complete visibility for spectators would be a great option. I would play every game with any top player with that option on, if they agreed. Newbs and lower ranked players would learn alot in a short amount of time from watching these games.
 
I am 1 of the players that think all games should be PV (especially so for high ranked players). If we were playing for money it would be completely different, but we're not. This is a game that has no affect on our real lives.
 
This is very comparable to poker in my opinion. The hole card cam (camera that shows you the players cards) was the single biggest factor in the poker boom that occurred in the last decade. Poker is horrible to watch without knowing what each person has in their hand (not that its great anyway). The pros hated the hole card cam idea and thought it would ruin them. They thought that every1 would know how they played and it would decrease their dominance. They were wrong. The same pros that dominated before the cam still dominate today and the game is 10 times more popular than it was before the cam was introduced.  
 
Watching the best players duke it out is fun and a great learning experience. Change your setups and change your style of play often. This would make everyone in the stratego community a better player, without a doubt. Better players and a more popular game would be beneficial to everyone at metaforge.
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Re: Publicly Viewable Games
Reply #24 - Sep 17th, 2010, 3:40am
 
In a perfect world this would be a great idea, however, we do not live in a perfect world. (Just think of all the potential abuse)
 
 
 
As for the mandatory PV(cv), some players tend to spend a lot of time making a good setup which they most likely will be wanting to use again, this will become impossible as everybody can see it.
 
Another disadvantage is that certain players will just watch your game to make negative comments about it, I'm sure this would happen to a lot of certain players(no names needed I think).
 
If you want to compare poker w/ stratego, you should also realize that poker has a lot of "boring moments", a stratego-move takes like 2 seconds, so there is always some action.
 
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Re: Publicly Viewable Games
Reply #25 - Sep 17th, 2010, 5:34am
 
Quote:
This is a game that has no affect on our real lives.

 
Sort of like watching "men" scream at a tv during football games (my goofy-ass x brother-in-law threw nuts at the tv) religiously, every crappity smacking Sunday AND Monday. No effect?
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Re: Publicly Viewable Games
Reply #26 - Sep 17th, 2010, 11:23am
 
right on patsy. good analogy. then everyone can watch on and laugh as my marsh mows down your lines like fresh cut grass
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Re: Publicly Viewable Games
Reply #27 - Sep 17th, 2010, 11:55am
 
I agree with Pats and Sauce.  Complete visibility would be a great option for spectators.  For those players who don’t quite want to go that far, RV and GA for spectators could also be an option for games that are not RV/GA.  Lightwing is right about the potential for abuse, but since these are just options, any player concerned about this could simply choose not to play with them.  However, for the reasons I stated in Reply #20, allowing spectators to at least see what the players see should be required for all PV games.
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Re: Publicly Viewable Games
Reply #28 - Sep 17th, 2010, 3:45pm
 
If you allow the watcher to see what the players see, they can not only help remember for one of the players, they can also track the pieces themselves and work back to the original setup.  If you're really a nerd with a lot of time on your hands.... I'm just sayin'....   Cheesy
 
That being said, personally I'm not for forcing anything on or off.  This would be my proposal:
 
If a game is publicly viewable, there would be sub options:
 
1) Secure - this is basically as it is today.
2) Player View - this would let watchers see whatever the players see when a piece is revealed publicly, would use aids & RV if those are enabled, not if not.
3) Enhanced View - this is basically player view, but with RV & GA always turned on for watchers whether players have them or not
4) Complete View - the watchers would see essentially as if the game had the Complete Visibility option on, and would get GA (RV becomes meaningless in a CV situation).  The players would see whatever the game options are.
 
I'd suggest the default would probably be either #2 or #3.
 
If a game is permission viewable, the above option would also be set, and anyone allowed to watch would get whatever it was set to.  (As a side question, do we want permission viewable to be implemented?  Is it worth it?  Would people use this?)
 
If a game is not viewable, obviously no watches period.
 
How's that sound?  Would it make people happy to have those choices and keep noobs around the site?  I think the answer is probably yes.
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Re: Publicly Viewable Games
Reply #29 - Sep 17th, 2010, 5:19pm
 
sounds like a lot of work. can you do this crap AFTER you add the new version having player ranking inside the game chat window?
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Re: Publicly Viewable Games
Reply #30 - Sep 17th, 2010, 6:02pm
 
Pats did you get your hands on some dope?
 
Let these dipsh1ts acquire skill the right way, by playing often and against everybody. Too many of these queers look for shortcuts and utilize underhanded methods to get better results and pump up their rankings. The problem with so many of these cowards is that they won't play one another. This one only wants to play that one and that one doesn't like to play this sort but watches his Krach score like a laboring woman counting the time between her contractions. He won't play a scrub with a bad record because it might drop his Krach rating and he would not want that to happen. Boo Hoo.....
 
I say force these effeminates to play like men and challenge one another. For a game that "hasn't any effect on our real lives" some of these nerds sure pick and choose who they play and hide like frightened mice when real skill is in the house.  
 
Some of the higher ranked players should stop stroking their rankings and play whomever joins their games, like I do. That is how you give the new players a chance to learn.
 
If you want to give some of them some lessons that might do them some good, give the beaver toothed nerds some publicly viewable videos on how to successfully interact with women.
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Re: Publicly Viewable Games
Reply #31 - Sep 18th, 2010, 11:23am
 
Quote:
If a game is publicly viewable, there would be sub options:

1) Secure - this is basically as it is today.
2) Player View - this would let watchers see whatever the players see when a piece is revealed publicly, would use aids & RV if those are enabled, not if not.
3) Enhanced View - this is basically player view, but with RV & GA always turned on for watchers whether players have them or not
4) Complete View - the watchers would see essentially as if the game had the Complete Visibility option on, and would get GA (RV becomes meaningless in a CV situation).  The players would see whatever the game options are.

I'd suggest the default would probably be either #2 or #3.
 
 
Very nice Chip, and with well-chosen names for the various options.  This will be great to have in place for March Madness 2011!
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Re: Publicly Viewable Games
Reply #32 - Sep 19th, 2010, 8:11am
 
March Madness will be incredible this year if these options are in place.  May be as much fun to watch as play.  This should definitely increase interest in the game and the site.  All of the players who posted and helped collaborate on this deserve kudos.
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Re: Publicly Viewable Games
Reply #33 - Sep 19th, 2010, 9:46am
 
Sounds good but I don't see how CV will ever work - way too easy for abuse. A player could have a spectator ping him info via AIM or Yahoo chat. With all the hopelessly insecure scoundrels on this site that do ANYTHING to game the system,  I don't see CV ever working.
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Re: Publicly Viewable Games
Reply #34 - Sep 19th, 2010, 12:36pm
 
Make CV for spectators, delayed (after the game) and only for special tournaments.
 
Abuse and traps are avoided.
 
CV always, can be detrimental in the medium term.
 
I think the progress of a player must be based on work in time.
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Re: Publicly Viewable Games
Reply #35 - Sep 19th, 2010, 4:54pm
 
I can see CV being useful for unranked games with random setups or something like that... and that's about it. The potential abuse would definitely seem to be a turn-off to most.
 
but Chip, those are other options would be brilliant additions to the site. I see this as a big benefit and new dimemsion to the community's overall enjoyment of the game.
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Re: Publicly Viewable Games
Reply #36 - Sep 20th, 2010, 6:59am
 
I really like the extended viewing options chip. great ideas.
 
Seems like no one besides pats would be willing to play CV. Too bad people are sooooo scared of being cheated at a game. To me the idea of having people get the pleasure of watching me chase someone’s general around with a serg and scout far outweighs the possibility of two dorks sharing information. Here’s a hypothetical idea: if you’re not willing to play CV or even PV, you shouldn’t be allowed to watch any other games. Obviously there would be no way to implement this, but in perfect world that would be the case.
 
Regarding permission viewable – Yes chip I think this really needs to be fixed so it actually works. I'm sure these untrusting folks would be more willing to put on a spectator sport if they had control over who gets to watch. There just needs to be a good way to allow/deny permission without it interrupting the game too much so the purists dont lose their supreme concentration. Any ideas?  
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Re: Publicly Viewable Games
Reply #37 - Sep 20th, 2010, 8:10am
 
Quote:
To me the idea of having people get the pleasure of watching me chase someone’s general around with a serg and scout far outweighs the possibility of two dorks sharing information. if you’re not willing to play CV or even PV, you shouldn’t be allowed to watch any other games...in perfect world that would be the case.

Gee willikers! what a shame the world isnt perfect enough to enjoy the ultimate euphoria that would accompany all of us as we witness iliketotosstheesalad perform his great feats of bluff. LMFAO! Dude, i was INVENTING the Stratego bluff when you were miscounting your Chutes and Ladders, drooling on the board and shitting in your shorts.
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« Last Edit: Sep 20th, 2010, 9:36am by buttwheat »  

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Re: Publicly Viewable Games
Reply #38 - Sep 20th, 2010, 9:41am
 
Quote from iliketheesauce on Sep 20th, 2010, 6:59am:
I really like the extended viewing options chip. great ideas.

 
Thanks.  I'm excited to start working on it.
 
Quote from iliketheesauce on Sep 20th, 2010, 6:59am:

Regarding permission viewable – Yes chip I think this really needs to be fixed so it actually works. I'm sure these untrusting folks would be more willing to put on a spectator sport if they had control over who gets to watch. There just needs to be a good way to allow/deny permission without it interrupting the game too much so the purists dont lose their supreme concentration. Any ideas?

 
Yes I agree, and how to do the watch request without annoying the players is really the issue - I have never come up with a good solution for that.  Plus would both players have to agree who to let in, or just the game owner?  There would clearly need to be a limit to requests to watch from any potential watcher per game to prevent intentional request-deny-request-deny-request-deny annoyances... maybe 2.  
 
Would love to hear any ideas on this.
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Re: Publicly Viewable Games
Reply #39 - Sep 20th, 2010, 10:04am
 
Only one word: Blacklist.
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