razorclaw
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I Love Metaforge!
Posts: 648
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It seems that the easiest way at present to avoid joining a game with an option or options that you don't like would be to double click on the available game in the game list before joining it. It takes about .5 seconds to click, read, comprehend, and decide. It probably takes about .2 seconds to read, note color, make association with options a player is looking for, and decide whether or not to join. So, with a discrepancy measuring about .3 seconds per decision, there is a total time savings for all players at Metaforge of about 50-80 seconds per day, divided up over a hundred or so players. How much time would you recommend that the programmer spend on this idea? And, how would the color be assigned to distinguish between classic, barrage, lightning games etc.?
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